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March 17, 2006
Phosphor Beta: Nick Kang shows us how it's done!

So it's been a while since I posted a good content link and I think it's high time I got back to that, especially because this week saw Nick Kang of Rasterwerks posting a link to the beta version of his Shockwave 3D first person shooter game called Phosphor. I've known for a while now that Nick was a talented developer, this just proves the point. This is a title that to me appears to offer PlayStation 1 or better rendering quality from our admittedly long in the tooth 3D engine. Give this a look and enjoy:
Note: Please understand that I continue to push for 3D updates and content like this helps solidify Director's stance as a premiere games development tool, one that would be made significantly better were we to offer a robust set of improvements to our 3D engine. I don't want discussions about our 3D engine to cloud this post though as I'm here to recognize and congratulate Nick for his hard work and to me stunning result. Kudos Nick!
Posted by thiggins at March 17, 2006 11:45 AM